. : Space SWAT : .
: DESIGN
Brand / IP
id Software, Bethesda, Activision
Tech
C, Quake III Arena Engine
Span
9 Months
Gameplay:
▼ Q3A mod programmed in C:
☑ Classes with stats and weapons (Flame Marine, Space Knight, Gladiator, Assassin, Medic).
☑ New gameplay: duck to pick-up items, accuracy while running, single life per round mode.
Development:
▼ Teamed only with a 3D artist from Japan:
☑ Medic spawns health pickups, Assassin spawns poison pickups, Flame Marine spawns fire.
☑ Locational damage via raycasting, 'headshot' by hiding head model during blood spatter.
☑ Custom player model with armor that falls off (all models skinned and textured by me).
☑ Custom UI/bitmap fonts with .tga and re-hardcoding.
: PRODUCT
Live Demo fullscreen ↗ Battle hordes. Or are you more in the mood for some local CO-OP or Deathmatch? NOTE: 404s or errors? Click here for fullscreen ↗ Controls (Refresh if you…
2D Engine
Development ▼ Programmed pool graphics: ☑ Generated via splines and textures from CAD-based designs (JavaScript/JSX). ☑ Displayed the graphics in print layouts and web…
Gallery & 3D Export